Kingdom Builder won Game of the Year (Spiel des Jahre) in
2012 and in my opinion deserved to do so.
It is one of the simplest games to play and teach but has high level of
replayability due to its unique set up and points scoring system:
Name: Kingdom Builder
Players: 2-4
Playing Time: 45 minutes
Suggested Ages: 8 and up
Game Setting:
Each player is trying
to create a kingdom made up of growing settlements. The aim of the game is to play settlements in
the best position to score the maximum amount of points. The board is made up of four segments which
are placed as a rectangle but can be placed in any order and in any orientation. On each board segment there is a special building
that will grant players who build adjacent to it an additional ability on their
turn. Each board segment also contains a
city which when players build adjacent to it score an addition 3 points at the
end of the game. Three points scoring
are picked at random from a supply of different scoring criteria and are
revealed to all of the players. Each
player is then given a card from the terrain supply ready to use on their turn.
Game Play:
Each player takes a
supply of coloured wooden houses. On
their turn a player places three of their wooden houses on the board.
The placement of
the house must be on the same terrain type as the card that they have in their
hand. Each house that is played must
also be placed adjacent to an existing house on board. The existing house does not have to be on the
same terrain type as the card that is being used, however the house that is
being played must still be placed on the terrain of the card.
When placing the
buildings the player considers the three scoring cards that are on show to pick
the best place to score. For example if
the ‘Miners’ scoring card has been chosen from the game the player will be
looking to build as many houses as possible next to the mountain terrain
type.
Once the player has
placed three houses the player then draws a new terrain card and play passes to
the left.
The special
buildings on the board grant the players extra abilities, for example, the
tower allows the player to build an extra house on the edge of the board, the
harbour allows the player to move one of their existing houses to a water
terrain space and the Oasis allows a player to place an extra house on a desert
terrain space.
The game ends when
the first player has placed all of their houses.
My Score:
Game Play: 3/4
Components: 2/2Replayability: 2/2
Theme: 2/2
Total: 9/10
My Comments:
I’ve only recently
dropped the score for this game down from 10/10 to 9/10. It is a great game and I think a strong
contender for first time players. It is
a really simple game to play. Each turn
you only have two actions, place the housed and then pick a new card. The genius aspect to the game is the amount
of variation. There are 8 different
board segments to choose from and they can be placed in a multitude of different
combinations. As each board segment has
a different special building, the bonus actions change each game also. Finally, with 10 different score cards and
only three being selected each game, the strategy that is used to maximise the
score changes.
For me it’s this
diversity to the game that makes it a solid game. I think it’s better with more players because
the terrain spaces on the board get filled up quicker which makes the scoring
more challenging.
I’ve taken the game
down a point from the maximum score and that’s due to the level of
complexity. For those people who are
looking for a real challenge, this game is slightly limited. The card you draw for the terrain type will
tell you where to place your houses and this means your decision is
limited. For experienced gamers I see
Kingdom Builder as being a filler game as I’ve not played it where it’s taken
45 minutes. As long as the other players
are planning their turn whilst they are waiting then the game is quite
quick.
The artwork is
great and I love the fact that the terrain types do not conform to the normal; Desert, Forest, Grassland, Canyon and
randomly Flower Field! It has a great
feel and a depending on the scoring criteria, even the look of the kingdoms
that the players create look different.
One game will have long sprawling settlements other will have one really
large settlement and another will have lots of tiny settlements all over the
board.
In my opinion it’s
a game that people will go back to time and again and is relatively easy going
of an evening.
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