This is the first co-operative game review that I have
completed and in truth I couldn’t wait to complete it. This game is brilliant to put it
bluntly. Any game that you can play as a
team against the game itself, where you are all the winner or the looser gets a
big thumbs up from me:
Name: Pandemic
Players: 2-4
Playing Time: 60 minutes
Suggested Ages: 13 and up
Awards: Numerous – most notably 2009 Spiel des Jahres Nominee
& 2010 Australian Games Association Game of the Year
Game Setting:
Each player takes
on the role a specialist who is trying to save the people of the world from
four deadly viruses that are spreading through the major cities of the
world. Working together as a team the
players must use their abilities to treat the viruses, share knowledge on how
to find the cure and finally discover the four cures and save humanity.
After the players have chosen their character
cards are used to place cubes to represent the level of infection in certain
cities around the world.
The players are
then dealt a hand of cards that form the starting point for finding the
cures.
Game Play:
On a players turn
the first thing they do is take up to four actions. These include moving around the board, either
by moving directly between adjoining cities, taking a flight to a city from a
card they hold in their hand, taking a flight to any city in the world from the
city that they are at and matches a card in their hand or by travelling between
research stations. Each one of these
costs an action. As well as moving,
players can carry out a number of other tasks for one action. They can build research centres; find the
cure for a virus by handing in 5 cards of the same colour, share knowledge but
giving or taking a card from a player in the same city as them or treating the
virus and removing a cube of the virus from the city that they are in.
Once the player has
completed their four actions they then collect two cards and add it to their
hand.
Finally the player
completed the infection phase by seeing which cities are going to continue to
be infected by their virus.
The players win
Pandemic in only one way, they discover all four cures. The players lose Pandemic in three ways! The first is that there are no more cubes of
a certain virus left when they need to be added to the board following the
infection phase. The second is if they
have no more cards to draw from the supply deck to add to their hands. The third is when there have been eight
outbreaks of the viruses on the board.
During the part of
a player’s turn when they are drawing cards to place in their hands, there are occasions
when an ‘Epidemic Card’ is drawn. This is
what makes the game more challenging.
When this even occurs the player reviews a new city that is going to
have three cubes placed on it. Also the
deck of cards that have been growing during the infections phase are then
shuffled and placed back on top of the pile of infections cards. The last step is to increase the infection
rate. The infection rate indicates how
many cards are drawn from the infection deck when adding a cube to the board
during the infection phase.
When a city has
three cubes on it and a fourth is required to be added, an outbreak of that
virus occurs. All adjoining cities that
received one cube of the virus and the outbreak marker is moved down one space.
To counter balance
the difficulty of the virus each player’s character has a unique ability. For example the Medic can remove all the
cubes of one virus type in a city for one action rather than one action for
each cube. The Scientist by comparison
is only required to hand in four cards at a research stations rather than five
to discover a cure. The Operations
Expert can build research stations for free and Dispatcher can move other
players as if they were their own. Using
these abilities effectively can make the difference between failure and
success.
My Score:
Game Play: 4/4
Components: 2/2Replayability: 2/2
Theme: 2/2
Total: 10/10
This is firmly one
of my favourite games. Now that the
artwork has been updated in a reprint this year the game, my opinion, now looks
as good as it plays. The reprint also
comes with more characters given even more variants to the teams that can be
set up.
What makes this
game so good? A host of reasons
really. The game is played as a team
and so there is no feeling of any one person knowing that they are always going
to lose. The games is modern, it’s not
set in the past, it doesn’t involve dragons or elves, castles or trains and so
it has a setting that most people can
relate to. The game has a great theme; who
wouldn’t want to be part of the elite team that saves everyone from four deadly
viruses spreading across the world?
It’s a completely
balanced game. Even on the ‘introductory’
level where only four ‘epidemic’ cards are dealt into the player deck you’re
not guaranteed to win. I’ve found it’s
still about a 50/50 chance of success just at this level. The real brilliance comes when you’re sitting
confidently in control of all of the viruses and then suddenly two cities
outbreak and you find that while you’ve been busy in China and Japan you’ve
turned your back on Washington, London and Essen where there is an explosion of
the blue virus and no-one there to treat the disease.
There are three
different levels of play with heroic at the top end where six ‘epidemic’ cards
are dealt into the player deck. I’ve yet
to win a game at this level it’s that hard!
Inevitably you’ll
get one or two people in the team who end up telling all the other players what
they think needs to happen next and I’m trying to hold back from being that
person (it has been known) and let the other players make the decision (even
when I know it spells doom for mankind).
This is most definitely
one for your Christmas list and I’m please to say that with the reprint it’s
made its way into mainstream shops including Waterstones and Toys R Us. This exposure should put it squarely into the
hands of more families. Just imagine the
joy of Christmas afternoon when everyone is happy after the joys of the morning
and then as a family you work together to save the world! Afterwards everyone
then celebrates with mince pies and mulled wine!
If there are no
other games from my reviews that you give a go, try this one. It’s now an iOS app so you can give a try
before even buying the board game (still buy the board game though – it’s far
better than just looking at a screen). Borrow
a copy of the game if needs be and try it that way if you don’t want to commit,
or even better, find one of us secret lot of gamers and ask us to let you give
it a go with us!
Enjoy Pandemic and
let me know what your thoughts are.
No comments:
Post a Comment